3-3 Intallation for High School

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Transcript 3-3 Intallation for High School

• Our philosophy comes from Maslow’s
theory of Hierarchy of Needs.
• We believe if we can control our variables
that we will be successful
• We also believe that hard work is fun!
• The secret to success in any business is
quiet simple….. Hard Work!
• WIN TODAY!
Answers;
-No Money
-No Time
-No Transportation
-To Hot
-To Cold
-Don’t feel good
-No Grades
-Injuries
-Fight or breaking up with girlfriend
The Answer is
can keep
you from being successful.
We can find away to be successful….
Grab the pocket
Rub the body
Kiss the bicep
Knee
Circle
Figure 8
Angle
Etc….
Club
Punch
Rip
Scoop & Score
Etc….
RIP
CPR
TACKLE
HIT
Knee Progression
Angle
Sled
Door
Cone
Etc….
Dominate Leans
Hand Rolls
Sled Progression
Angle
Throw Bye
Rip
Etc….
1) Small but Quick
We got most our information from:
• New Mexico vs. UCLA
• Saddleback JC
• Corona Centennial
• Ron Roberts
• Air Force
• Lots of Video from Everywhere
Small to average size. Very quick, some
speed Lots of Man concepts very aggressive
out # offense at point of attack
We were big and not very fast.
More Zone Pressures
Big, Small, Quick, Some Speed
Able to do just about everything
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Open Side FS
Strong Side D
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3 Point punch, leverage drills, Sled, get off,
cross-fit, Olympic lift, agilities, 1 on 1, 2 on 1, etc…..
Movement, games, stimulus response, sled, ½ Line,
Pass rush, screen, Rip, throw by, jerk, shed, etc….
Run to the ball!! Conditioning, pursuit drills,
TACKLE, desire.
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6)
STANCE
ALIGNMENT & GET-OFFS (HIT,GO,SLANT)
HAND ROLLS
DOMINATE LEAN
RIP TECHNIQUE (HOOPS,WARREN SAP,PVC)
HIT TECHNIQUE (MIRROR FEET) STIMULUS RESPONSE=
BASE = SQUEEZE, DOWN = TRAP, DOUBLE = PUSH PULL (GAIN OR
GET OUT),
PULL = FOLLOW, CUT = PRESS, INFLUENCE = BACK
7) SLANT TECHNIQUE (GAP OVER) STIMULUS RESPONSE=
TOO = SQUEEZE (RIP), AWAY = SHOOT, PULL = FOLLOW, DOWN = TRAP
8) SLED PROGRESSION
9) BLITZ B GAP, C GAP, D GAP, A GAP
10) PASS RUSH MOVES (HALF MAN)
BULL (JERK), RIP (IN & OUT), SPEED RIP, SINGLE/DOUBLE SWIPE,
SALUTE & PIN, HOOK &
SAW, ICE PICK
11) BLITZ WITH PVC PIPES
12) BLITZ RESPONSIBITIES (OPTION & FORCE)
13) PASS DROPS (QB 1 STEP, 3 STEP, ETC)
14) INSIDE BLITZ WITH LINEBACKERS
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D-line coach will align the defenders on a L.O.S. rope. The coach will explain howthe numbering syste
works. He will put the d-lineman into as many groups as needs be. He will then yell out the alignment numbers
the d-line will then move to their alignment. If no rope the coach can spray paint an offensive line.
EXAMPLE:
COACH CALLS 44
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COACH CALLS 63
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COACH CALLS 55
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COACH CALLS 6I4I
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COACH = Continue to yell out different numbers. 44I, 43, 64 etc.... Coach has to yell a strong right and strong
left so the defensive line knows who has the first number (strong) who has the second number (weak). Coach
also needs to flip strength after they align. Start off with a strong right then flip it to strong left.
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COACH CALLS 44 TOM
COACH CALLS 55
GO BACK
TO END
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GO BACK
TO END
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COACH CALLS 22 TOM
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COACH CALLS 42 TOM
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COACH CALLS 62 WATER
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COACH CALLS 24 WEAK
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GO BACK
TO END
NUT
NOSE FIRST = PENETRATES GAP CLOSEST TO TACKLE
TACKLE SECOND = HE WILL RUB OFF THE NOSE DURING HIS LOOP
TON
TACKLE IS FIRST = PENETRATES GAP CLOSEST TO NOSE
NOSE SECOND = HE WILL RUB OFF THE NOSE DURING HIS LOOP
STUD FIRST = PENETRATES GAP CLOSEST TO THE NOSE
STING
TACKLE SECOND = HE WILL RUB OFF THE NOSE DURING HIS LOOP
MEAN
MIKE PENETRATES GAP CLOSEST TO NOSE
NOSE SECOND = HE WILL RUB OFF THE NOSE DURING HIS LOOP
SIN
STUD IS PENETRATES GAP CLOSEST TO THE TACKLE
TACKLE SECOND = HE WILL RUB OFF THE NOSE DURING HIS LOOP
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Stimulus Response, stance, get-off’s,
key and reads, ½ Line, etc…
Rip, Hit (3 Point Punch), Throw by,
Card Deal (over or under), etc….
Run to the ball!! TACKLE, Conditioning,
pursuit drills, desire.
1.
2.
3.
4.
5.
FOOT WORK DRILLS
STANCE
FALL OUT (MIRROR)
SHUFFLE & HIDE @ D-LINE FEET
ROCKER (REDIRECT)
GLIDE (FULL FLOW)
TECHNIQUE DRILLS
6. DIP & RIP
7. PUSH - PULL RIP
8. THROWBY
LEVERAGE DRILLS
9. BASE BALL INSIDE - SQUEEZE
10. BASE BALL OUTSIDE - RIP
11. BASE CAN'T SEE BALL - SQUEEZE
KEY DRILLS
12. ISO - ATTACK
13. POWER - SCRAPE
14. PULL - FOLLOW- (SHORT OR LONG)
15. TRAP
16. OUTSIDE - GO
17. GUARD KEYS
A. DOWN - TRAP
B. PULL - FOLLOW
C. PULL OPPOSITE - CHANGE
D. SCOOP - FIT
BLITZ
18. BLITZ RESPONSIBILITIES (B,C,D GAPS)
19. BLITZ WITH PVC
PASS
20. PASS DROPS
HOOK TO CURL (JOH, JIM, JIH)
A. MIDDLE OF FIELD - JOH (JUST OUTSIDE THE HASH)
B. RIGHT OF FIELD - JIM (JUST INSIDE THE MIDDLE)
C. LEFT OF FIELD - JIH (JUST INSIDE THE HASH)
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Stimulus Response, Run, Pass ½ line, 1 on 1’s,
7 on 7, inside run, etc….
Hit (3 point punch), Rip, Anchor, Cobra, Curl,
Deep ½, Bracket, ladder, cones, Olympic Lifts, etc…
Run to the ball!! TACKLE. Conditioning,
pursuit drills, desire.
1.
2.
3.
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STANCE
ALIGNMENT
FIRST STEP
BOUNCE
COBRA
PASS DROP
PRO PLANT
STIMULUS RESPONSE RUNNING BACKS
FULL FLOW - GO
ISO - SLOW
POWER - CLOSE ANCHOR
SPLIT FLOW - SLOW
AWAY - COBRA
GUARD READS DOWN - CLOSE ANCHOR
BASE - RIP BALL OUTSIDE (SQUEEZE BALL INSIDE)
REACH - ONE GAP OUTSIDE
9. MAN TECNIQUE
LOOSE TECHNIQUE
BUMP TECHNIQUE
10. TIGHT
11. BASE
12. ZONE DROPS
3 + 3 ROLL DRILLER + 3 ROLL STUD/FREE
13. OPTION AND FORCE RESPONSIBILITIES
14. 1 ON 1
15. 7 ON 7
16. BLITZ REVEIW PVC
17. DRILLER OVER
BASE:
1. Stance
a. Outside foot up
b. Slight bend in the knees
c. Chest over knees
2. Alignment
a. Base alignment is 7 yards off the ball and 3 yards outside the L.O.S.
3. Snap of Ball
a. Snap of ball Driller will step with his inside foot at the L.O.S
b. Theykeythe first uncovered lineman through to backfield
c. Once the ball is snaped and take first step theywill bounce until theyget a clear picture to attack
4. Key
a. Driller's keythe first uncovered lineman through to the backfield
b. Theyare looking for blocks byuncovered lineman and backfield flow
EXAMPLE:
1. Down blockbyTE and power flowbyrunning back
2. TE bas to Driller and outside flow
3. Pass set and split flowbybacks
4. Down blockwith split flowbybacks
Stimulus Response, slide, back peddle, agilities, etc….
Pro-Plant, pin, chew ear, jam turn, fade drill, fit,
Agilities, cone drills, tackle, etc….
Run to the ball!! TACKLE. Conditioning,
pursuit drills, desire.
BASE TECHNIQUE
1. OFF MAN
A. STANCE
B. SLIDE STEPS 1 - 2 - 3 STEPS
C. SLIDE TO BACKPEDAL
2. PRO PLANT/TAP TAP
3. QUARTERBACK SHOULDER READS
A. HITCH
B. FADE
C. OUT
D. POST
E. SCREEN
4. OFFENSIVE LINE READS
A. HIGH HAT
B. LOWHAT
RUN SUPPORT
5. FIT
6. ARC
7. INSURANCE
PRESS COVERAGE
8. STANCE
9. INSIDE RELEASE
10. OUTSIDE RELEASE
11. CHEWEAR
MAN TECHNIQUE
12. HIP TRAIL
13. HEAD WHIP
14. QUICK TURN
15. OPEN HIPS
16. LOWSHOULDER
17. HIGH SHOULDER
18. PRESS/FAKE PRESS
ZONE TECHNIQUE
19. FLOAT
20. MELT
21. CLOUD
22. BAIL/FAKE BAIL
COVERAGES
23. 3
24. 3 ROLL
25. BRACKET
26. SPY
27. 2
28. 1/4
29. COMBO
1 - 3 step fade
hitch
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slant
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arrowby
# 2 rec.
dig
o
screen
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D - Backhas to understand that there is reallyonly4 routes in this progression. Thes are a 1 to 3 step
drops bythe quarterback. As the quarterbacktakes his first three steps the DB must thinkunder routes
4 major routes. Hitch, fade, screen, slant.
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curl/post
dig
out
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out and up (wheel)
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Push routes are routes that past 10 yards. The quarter will pass his 3 step progression and the DB will get into
his backpeddle. The routes the DB is thinking about are post, curl, out, dig, wheel routes.
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go
Anything after 15 we do not worryabout
double moves
post corner (center field turn
post
DOUBLE MOVE ZONE
10 - 15 (STAY ZONE)
Deep out (rollout)
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Top routes are routes that go past 10 yards. The DB will nowworkto stayover
the top of these routes. When the Rec goes past 15 we nowknowall of the
double moves are off. Example: Post Corner.
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post corner (center field turn
go
OVER = TOP
post
DOUBLE MOVE ZONE
10 - 15 (STAY ZONE)
Deep out (rollout)
10
PUSH = SLIDE
curl
out
UNDER = SWITCH
slant
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hitch
dig
wheel
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screen
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HIT – EXECUTE - PURSUIT
RECOGNIZE – REACT - RELENTLESS
VISION – IGNITE - PURSUIT
EXAMINE – EXECUTE - EFFORT
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